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Project Work

This is a curated body of work representing my journey as a Technical Designer

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Game Jam | GMTK 2025 Submission  

The Knight who Need no Steed

A short game about a flying knight trying to destroy a wizard tower. 

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Short Game | Turn-based Roguelike

Scrap Shunt

A tile based game about managing a salvage crew who are likely to die during your shift.

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Prototype | Compass Navigation 

Surveyor

A short experiment into creating a map and compass navigation system with spooky vibes.

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Game Jam | Boss Rush 2025 Submission

Hellix

Three unique bosses protected by unholy runes. Banish them quickly in this short bullet hell. 

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