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Micro Game: Bikez

A racing micro game about bikes in the wasteland

Project
  • Team Size: Individual

  • Role: Design, Art, Programming

  • Tools: Unity, C#

  • Development Time: 3 weeks

  • Platform: PC

  • Download Link: itch.io

Intent

To create a racing mechanic which changes the racing environment with each lap. Also to provide a natural catch up mechanic for players behind the pack. Finally design a level around this mechanic to create dynamic shortcuts and hazards. 

To be compatible within a larger minigame framework.

Features List
  • Physics driven player movement

  • Reactive player vehicle

  • Dynamic level hazards and shortcuts, created by player action. 

  • 3 AI racers

  • ​Minigame Integration 

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